5-in-5.com

Adam Parrish

Adam is a recent graduate of the Interactive Telecommunications Program at NYU. He makes programs for computers, words, sounds, and people. Adam grew up in Davis County, Utah, and received his bachelor’s degree in Linguistics from UC Berkeley. He currently resides in Brooklyn, NY.

Websites

http://www.decontextualize.com/

Strokeweight: Drawing Text

Today I made a New Interface for Textual Expression, as part of a continuation of my master’s thesis research. Strokeweight is an interface that correlates gestures of drawing to gestures of text. Click below to view a demonstration video on Vimeo. Technical details can be found after the jump.

(The source text used in the demonstration video is Lord Dunsany’s Poltarnees, Beholder of Ocean, which has nothing to do with fruit. I don’t know why I drew fruit. I guess I drew fruit because it’s easy to draw, and also delicious.)

(more…)

1 comment | August 1st, 2008

twbasic: BASIC for Twitter

My day 2 project is called twbasic. It’s an implementation of classic, line-numbered, home computer-era BASIC that runs on top of Twitter. You can start using twbasic right now by twittering your program listing to @twbasic. Here’s how to get twenty rolls of a six-sided die:

@twbasic 10 for i = 1 to val(ARG$)
@twbasic 20 print rnd(6) + 1
@twbasic 30 next i
@twbasic run 20

(The above screenshot depicts twbasic providing a listing of the program above, and then the results of running the code.)

A reference for using twbasic can be found after the jump.

(more…)

1 comment | July 30th, 2008

Mega Man Linocut Prints

My day 1 project was about an analogy between retro video games and printmaking.

your basic mega man

The Nintendo Entertainment System has a limited palette: of fifty-odd possible colors, only twenty-five can appear at any one time, and only four of those can be used in a single sprite. ¬†Games produced for the NES made careful use of this palette, expressing as much information through color as possible. ¬†This is famously the case in the Mega Man games for the NES, in which Mega Man (our hero) changes colors to indicate which weapon he’s using.

(more…)

6 comments | July 29th, 2008

Daily Posts

  • Day 1 July 28th
  • Day 2 July 29th
  • Day 3 July 30th
  • Day 4 July 31st
  • Day 5 August 1st
  • Guest Stars*

  • Day 1: Bre Pettis
  • Day 2: Dennis Crowley
  • Day 3: Kate Hartman
  • Day 4: Jonah B-C
  • Day 5: Andrew Schneider
  • Credits

  • Vikram Tank Coordinator
  • Rob Faludi Producer
  • David Steele Overholt Webmaster
  • Rob Ryan Tech Manager
  • feed

    Search


    type and hit 'enter'